Design Innovative Game Mechanics
The best game mechanics create interesting decisions where players weigh meaningful tradeoffs.
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Example Prompt
Help me design a game mechanic for [PURPOSE - e.g., combat, resource management, social interaction] in my [GENRE] game. The feeling I want players to have is [FEELING]. Current mechanics include [EXISTING MECHANICS]. Suggest 3 mechanic options with different approaches, explain the player decision space each creates, potential balance concerns, and how it integrates with existing systems. Target audience skill level is [SKILL LEVEL].
Pro Tip
Ask 'What interesting choice does the player make?' because if there is an obvious best option the mechanic is broken.
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